The share of a game's kills that were melee kills, for games with 1,000 kills or more.
| Rank | Game | Host | Melee Kills | Players | Round | Time Elapsed | Started | Finished |
|---|---|---|---|---|---|---|---|---|
1 |
91,788 | 6.0% | 4 | 31 | 1:45:29 | Oct. 8, 2026, 12:28 p.m. | Timed out | |
2 |
93,869 | 1.8% | 4 | 34 | 2:48:47 | Oct. 18, 2026, 7:15 p.m. | Timed out | |
3 |
90,925 | 0.8% | 4 | 30 | 1:01:01 | Oct. 3, 2026, 4:05 p.m. | Oct. 3, 2026, 5:07 p.m. | |
4 |
82,396 | 0.6% | 4 | 24 | 1:55:29 | Aug. 16, 2026, 4:43 p.m. | Aug. 16, 2026, 6:38 p.m. | |
5 |
64,273 | 0.4% | 4 | 30 | 1:19:06 | May 9, 2026, 8:44 p.m. | Timed out | |
6 |
78,217 | 0.3% | 4 | 42 | 3:39:01 | July 26, 2026, 5:29 a.m. | July 26, 2026, 9:09 a.m. | |
7 |
95,585 | 0.0% | 4 | 25 | 2:52:17 | Oct. 27, 2026, 1:29 p.m. | Oct. 27, 2026, 4:22 p.m. |